Hi! My name is Phil!
I’m a composer specializing in music for video games. With a background in film and visual storytelling, I focus on writing music that supports mechanics, emotion, and player immersion — not just standalone tracks.
I’ve composed original themes for combat, exploration, narrative moments, and menu systems. I’m especially interested in collaborating with indie developers who care about atmosphere, cohesion, and strong audio identity (vibes).
Open to game jam teams and indie projects!!!